Additionally, a villager receives a Regeneration effect, and becomes surrounded by purple and green particles for a ten seconds.Ī villager's profession dictates the trading pool used to determine its trades.
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A villager levels up when its experience bar becomes full and gains up to two new trades, along with keeping their old ones. Trading with a wandering trader also rewards the player some experience, although the trader does not have experience levels to gain. All villager trades reward the player with 3–6 experience, or 8–11 experience if the villager is willing to breed. When a player trades with a villager, both the villager and the player gain experience. Trading until the villager's trading bar gets full unlocks the next level of trades. The badge they wear can also be identified: stone for a novice, iron for an apprentice, gold for a journeyman, emerald for expert, and diamond for master. A villager's level can be seen in the trading menu. Each villager starts at the "novice" level. Villagers have five career levels that can be increased by trading with them. It is also the only renewable way to obtain bell, diamond gear, lapis lazuli, bottle o'enchanting, glass, brick, terracotta, sand, red sand and coral blocks. Trading is the only legitimate method of acquiring the globe banner pattern, woodland explorer maps, ocean explorer maps and dripleaves in Survival mode. Villagers buy or sell goods for emeralds, and wandering traders sell items for emeralds, but do not buy items. Pressing use on an adult villager with a profession, or a wandering trader, opens a menu, allowing a player to trade with the villager or wandering trader.